Game Maker


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Returns the currently displayed Frames Per Second. This generally says how fast your game is playing, it will never go beyond the room speed. For example, fps = 320.

To get the FPS values, you can use these codes:



if (debug_mode)    

draw_text(32, 32, "FPS = " + string(fps));

FPS Real:


if debug_mode

   draw_text(32, 32, "FPS = " + string(fps_real));

See Also Edit

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